The following can be used to disable throttling on a specific list (must be run as an account with enough priv.):
$web = Get-SPWeb "http://whateverWeb"; $list = $web.Lists["List Title"]; $list.enablethrottling = $false; $list.update();
In migrating some WebParts from SP2007 to SP2010, I came across a webpart that implements ICallbackEventHandler. This webpart was working fine when placed on the page, but did not work correctly in the webpart gallery. The specific error message being received was:
The target ‘ctl00$PlaceHolderMain$ctl00’ for the callback could not be found or did not implement ICallbackEventHandler
This error is due to the webpart being added to the preview page dynamically at runtime.
The new Sonic 4 is a bit of a novelty. This though - this is what Sonic fans have been waiting for:
More information on the game can be found at http://sonicfanremix.com/.
Sometimes it’s helpful to see exactly what your CQW is receiving. Put this into a style and see what properties and data you’re receiving:
<xsl:for-each select="@*"> P:<xsl:value-of select="name()" /><br/> V:<xsl:value-of select="." /><br/> </xsl:for-each>
It comes baked in. Yay!
Update: Apparently seeing products that do FTP in .NET for years made me think this wasn’t built in. It’s been around since .NET 2.0… Another blogger has even created a helper class that encapsulates everything you want to do in .NET with FTP (and it works on mono!).
I’m doing research to better understand the padding oracle attack that was recently disclosed to affect ASP.NET and thought to provide a quick list of links that I’ve found most helpful:
Microsoft SharePoint Team Blog: Security Advisory 2416728 (Vulnerability in ASP.NET) and SharePoint Automated Padding Oracle Attacks with PadBuster How to check if your application is vulnerable to the ASP.NET Padding Oracle Vulnerability Duncan Smart’s post on ASP.NET detailing how to check if your application masks the oracle Duncan Smart’s blog entry on the matter (with link to a wsh script to use for testing) ASP.
I’m putting together a server for some friends to play Unreal Tournament (yes, the original). I had heard this was doable on Linux, and I have a friend’s old laptop here to play with. I’ll be putting good links here that have helped me to get this working.
I got it all setup in a VirtualBox VM, but need it on the separate machine. This old laptop has a broken screen and no hard drive…no problem!
Found this site via downloadsquad. It has lots of condensed “cheat sheets” for different programming languages, tools, etc. that could be handy. I know I’ll be using the built-in VS 2010 Code snippets for C#.
Do not use the “Flatten Image” option. A new layer will be created containing only the border (this layer will be the active layer). Perform “Layer->Transparency->Alpha to Selection” Perform “Layer->Delete”. (you don’t need this layer any more) Perform “Layer->Transparency->Add Alpha Channel” (if possible) Perform “Edit->Clear” Note: the “Layer” commands are also available on the context menu accessed by right-clicking on the layer’s thumbnail preview in the Layer Dialog.